Course

Course Summary
Credit Type:
Course
ACE Course Number:
WALT-0012
Organization Course Number:
WALT-0012
Organization:
Location:
Classroom-based
Length:
11 weeks (44 hours)
Dates Offered:
Credit Recommendation & Competencies
Level Credits (SH) Subject
Upper-Division Baccalaureate 3 Creativity and Innovation
Description

Objective:

The course objective is to combine theory and experiential assignments to introduce students to the main concepts of creativity and innovation. It will explore their crucial importance to individuals, organizations, and the entrepreneurial process. Students will learn various tools to promote creativity within themselves and others, processes to increase innovation, how to contribute to a creative team, how to manage creativity, and how to establish a culture of creativity within an organization. As a result, students should have greater understanding of and appreciation for the creative/innovative processes and be better able to harness and direct those forces for themselves and others. This course prepares students to contribute in a unique and productive way to today's entrepreneurial and organizational demands.

Learning Outcomes:

  • Implement the key aspects of the innovative process
  • Generate new concepts using 'intersectional' thinking
  • Assess creative development and prescribe a plan of action to enhance the ability to think more creatively and foster innovation
  • Apply four primary tools for encouraging individual and group creativity
  • Specify ways an organization can encourage and discourage a culture of creativity and innovation
  • Upon completion of the course, the student will be able to differentiate between the creative person, process, product, and environment
  • Validate why creativity and innovation are important for entrepreneurial and corporate growth
  • Distinguish major barriers to managing creativity and innovation
  • List primary management techniques to facilitate creativity and innovation
  • And explain the primary dimensions of the 7 Levels of Change

General Course Topics:

  • How to promote creativity
  • Processes to increase innovation
  • Contributing to a creative team
  • Managing creativity
  • Establishing a culture of creativity within an organization
Instruction & Assessment

Instructional Strategies:

  • Audio Visual Materials
  • Case Studies
  • Classroom Exercise
  • Discussion
  • Laboratory
  • Learner Presentations
  • Lectures
  • Practical Exercises

Methods of Assessment:

  • Case Studies
  • Examinations
  • Performance Rubrics (Checklists)
  • Presentations
  • Written Papers

Minimum Passing Score:

70%
Supplemental Materials

Other offerings from Walt Disney Co.