Course

Credit Type:
Course
ACE ID:
NYSD-0009
Version:
1
Organization's ID:
FAD 301
Location:
Classroom-based
Length:
45 hours (12 weeks)
Minimum Passing Score:
70
ACE Credit Recommendation Period:
Credit Recommendation & Competencies
Level Credits (SH) Subject
Lower-Division Baccalaureate 1 Introduction to 3D Fashion Design
Description

Objective:

The objective of this course is to teach students how to create 3D visualizations of their designs using VStitcher, a 3D software developed by Browzwear. Students will design garments across size ranges, incorporating graphics, fabrics, trims, colorways, styling, and photorealistic 3D rendering. In addition to creating a 3D presentation, students will gain design production skills, including true-motion fit, pattern modification, grading, and technical pack development.

Learning Outcomes:

  • Create styles and colorways of garments and present designs through high-quality renderings and animations.
  • Customize avatar measurements, revise patterns for fit, and apply artwork and surface pattern designs to garments.
  • Manipulate pattern pieces and virtually stitch garments on a digital avatar using Browzwear software.
  • Render designs into photorealistic 3D visuals, create tech packs, and develop a digital collection for their portfolio.
  • Effectively communicate design concepts and ideas using Browzwear software.

General Topics:

  • V Stitcher User Interface, Garment Creation Overview, Browzwear File Types
  • Artwork types: Precolored, prints, trims, seams
  • Coloring - Overlay, Multiply, Recolor, Scale, Rotate, Crop, Replace, Edit Externally, 3D Trims & Simulation
  • Manipulating Fabric Color
  • Snapshots, Avatar Poses
  • Colorways
  • Pattern Piece Points
  • DXF File - Drafting new pattern pieces, Rulers, Measuring Avatar, Layers & Clusters, Symmetry, Visual Enhancers, Multipliers
  • Parametric - Create unique Avatar, Revise garments for new avatar, Exporting options
  • Building an outfit using the Closet feature, using Accessories to complete a look
  • Tech Pack creation
  • Anotations
Instruction & Assessment

Instructional Strategies:

  • Audio Visual Materials
  • Classroom Exercise
  • Computer Based Training
  • Discussion
  • Laboratory
  • Learner Presentations
  • Lectures
  • Practical Exercises
  • Project-based Instruction
  • Performance Rubrics (Checklists)

Methods of Assessment:

  • Examinations
  • Other
  • Presentations
  • Quizzes
  • Projects
Supplemental Materials
Equivalencies

Other offerings from New York School of Design